Creating an entire zone is a large collaboration between many art and design teams. The environment team is responsible for the natural, organic environment.
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For Vol'dun, I created ground textures, the full day lighting, weather lighting, skyboxes, the low level ground detail, oasis kit, flowering succulents, trees, and part of the rock kit. Martin Ocejo was also a big contributor to the zone and some of his assets can be seen in my screenshots, including succulents, rock/cliff assets, and dead jungle trees. The ruins and buildings were created by dungeon artists.
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Environment Art
https://www.artstation.com/martin
Level Design
https://www.artstation.com/igerdes
https://www.artstation.com/joshnavarro3d
https://www.artstation.com/zzzz0zzzz
Dungeon Art
https://www.artstation.com/pixelatedkiwi
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